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Shloka 28

द्रोणपर्व — अध्याय ८७: सात्यकेरनुयात्रा

Sātyaki’s resolve and departure to reach Arjuna

शल्यो भूरिश्रवाश्वैव पुरुमित्रो जयस्तथा । अश्वत्थामा कृपो द्रोणो द्यूतं नेच्छन्ति संजय,संजय! शल्य, भूरिश्रवा, पुरुमित्र, जय, अश्व॒त्थामा, कृपाचार्य और द्रोणाचार्य भी जूआ होने नहीं देना चाहते थे

śalyo bhūriśravāś caiva purumitro jayas tathā | aśvatthāmā kṛpo droṇo dyūtaṃ necchanti saṃjaya ||

Dhṛtarāṣṭra said: “Śalya, Bhūriśravas, Purumitra, and Jaya—as also Aśvatthāmā, Kṛpa, and Droṇa—do not wish, O Sañjaya, that gambling should take place.”

शल्यःShalya
शल्यः:
Karta
TypeNoun
Rootशल्य
FormMasculine, Nominative, Singular
भूरिश्रवाःBhurishravas
भूरिश्रवाः:
Karta
TypeNoun
Rootभूरिश्रवस्
FormMasculine, Nominative, Singular
and
:
TypeIndeclinable
Root
एवindeed/also
एव:
TypeIndeclinable
Rootएव
पुरुमित्रःPurumitra
पुरुमित्रः:
Karta
TypeNoun
Rootपुरुमित्र
FormMasculine, Nominative, Singular
जयःJaya
जयः:
Karta
TypeNoun
Rootजय
FormMasculine, Nominative, Singular
तथाlikewise/so
तथा:
TypeIndeclinable
Rootतथा
अश्वत्थामाAshvatthaman
अश्वत्थामा:
Karta
TypeNoun
Rootअश्वत्थामन्
FormMasculine, Nominative, Singular
कृपःKripa
कृपः:
Karta
TypeNoun
Rootकृप
FormMasculine, Nominative, Singular
द्रोणःDrona
द्रोणः:
Karta
TypeNoun
Rootद्रोण
FormMasculine, Nominative, Singular
द्यूतम्gambling/dice-play
द्यूतम्:
Karma
TypeNoun
Rootद्यूत
FormNeuter, Accusative, Singular
not
:
TypeIndeclinable
Root
इच्छन्तिthey wish/desire
इच्छन्ति:
TypeVerb
Rootइष्
FormPresent (Lat), Third, Plural, Parasmaipada
संजयO Sanjaya
संजय:
TypeNoun
Rootसंजय
FormMasculine, Vocative, Singular

धृतराष्ट उवाच

D
Dhṛtarāṣṭra
S
Sañjaya
Ś
Śalya
B
Bhūriśravas
P
Purumitra
J
Jaya
A
Aśvatthāmā
K
Kṛpa (Kṛpācārya)
D
Droṇa (Droṇācārya)
D
Dyūta (gambling/dice)

Educational Q&A

The verse highlights ethical restraint: dyūta (gambling) is portrayed as socially and morally corrosive, and even respected elders and warriors are shown as opposing it—implying that leaders should prevent practices that inflame greed, deception, and conflict.

Dhṛtarāṣṭra addresses Sañjaya and lists prominent figures—Śalya, Bhūriśravas, Purumitra, Jaya, Aśvatthāmā, Kṛpa, and Droṇa—stating that they do not want gambling to occur, reflecting concern about the consequences of dice-play within the epic’s broader tensions.