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Shloka 2

द्रौपदी-स्वयंवर-प्रारम्भः

Commencement of Draupadī’s Svayaṃvara

स कदाचिद्‌ वन राजा मृगयां निर्ययौ पुरात्‌ मृगान्‌ विध्यन्‌ वराहांश्व चचार रिपुमर्दन:,एक दिन वे नगरसे निकलकर वनमें हिंसक पशुओंको मारनेके लिये गये। वहाँ वे रिपुमर्दन नरेश वराहों और अन्य हिंसक पशुओंको मारते हुए इधर-उधर विचरने लगे

sa kadācid vana-rājā mṛgayāṃ niryayau purāt | mṛgān vidhyan varāhāṃś ca cacāra ripu-mardanaḥ ||

ఒకనాడు ఆ రాజు నగరమునుండి బయలుదేరి వనములో వేటకు వెళ్లెను. శత్రుమర్దనుడైన ఆ నరేశుడు వరాహములను మరియు ఇతర క్రూరమృగములను సంహరించుచు అడవిలో ఇటు అటు సంచరించెను.

सःhe
सः:
Karta
TypePronoun
Rootतद्
FormMasculine, Nominative, Singular
कदाचित्once, at some time
कदाचित्:
Adhikarana
TypeIndeclinable
Rootकदाचित्
वनराजःking of the forest (i.e., a forest-king)
वनराजः:
Karta
TypeNoun
Rootवनराज
FormMasculine, Nominative, Singular
मृगयाम्hunting, the hunt
मृगयाम्:
Karma
TypeNoun
Rootमृगया
FormFeminine, Accusative, Singular
निर्ययौwent out, set forth
निर्ययौ:
TypeVerb
Rootनि-या
FormPerfect (Liṭ), Third, Singular, Parasmaipada
पुरात्from the city/town (forth from the town)
पुरात्:
Apadana
TypeIndeclinable
Rootपुरा
मृगान्deer, game animals
मृगान्:
Karma
TypeNoun
Rootमृग
FormMasculine, Accusative, Plural
विध्यन्piercing, shooting
विध्यन्:
TypeVerb
Rootव्यध्
FormŚatṛ (present active participle), Masculine, Nominative, Singular
वराहान्boars
वराहान्:
Karma
TypeNoun
Rootवराह
FormMasculine, Accusative, Plural
and
:
TypeIndeclinable
Root
चचारwandered, roamed
चचार:
TypeVerb
Rootचर्
FormPerfect (Liṭ), Third, Singular, Parasmaipada
रिपुमर्दनःcrusher of enemies
रिपुमर्दनः:
Karta
TypeAdjective
Rootरिपुमर्दन
FormMasculine, Nominative, Singular

गन्धर्व उवाच

R
ripu-mardanaḥ (the king, unnamed here)
P
puram (city)
V
vanam (forest)
M
mṛgāḥ (wild animals/game)
V
varāhāḥ (boars)
M
mṛgayā (hunt)

Educational Q&A

The verse frames hunting as a royal pastime tied to prowess (“crusher of foes”), while implicitly foregrounding the ethical tension of violence for sport versus restraint; it sets up consequences that often follow when rulers act under impulse in the forest setting.

A king leaves his city and enters the forest on a hunt, killing game such as boars and roaming about; this action functions as the narrative trigger for the ensuing encounter described by the Gandharva.